
Press G just before blocking an attack. However, the longer you go without blocking an attack, the more your Guard Gauge will replenish. If you miss a Guard Impact or use a Reversal Edge, this also lowers your Guard Gauge. Once your health bar is flashing red, if you block another few attacks your guard may be broken, giving your opponent a free attack. Once your Guard Gauge is extremely low your health bar will flash red. If your Guard Gauge gets too low your health bar will begin to flash yellow. There’s an invisible Guard Gauge in the game that depletes as you block attacks. In the case of Special Low attacks, they usually maintain the properties of many other Low attacks, which means they will duck under most High attacks. These attacks can be blocked standing or crouching. In addition to these three heights, the game also features attacks that fall into the Special Mid (SM) and Special Low (SL) category.
You can duck under High attacks, while Low attacks must be blocked in a crouching state, and Mid attacks must be blocked in a standing state. The main heights are High (H), Mid (M) and Low (L). Soul Calibur 6 has three main attack heights, as well as some ancillary attack heights. These are good companions to this article to help you learn how to play Soul Calibur 6 and learn the new mechanics in the game.
If you haven’t already, we highly recommend checking out our in-depth article on the Reversal Edge mechanic, as well as our basic controls article.
Use a horizontal attack to stop an opponent from sidestepping. If you’re close to the edge of the stage, try to move away so you don’t lose to a ring out. The Reversal Edge is a very linear attack, which means you can sidestep to the left or right to avoid it in most cases. A fully charged Reversal Edge cannot be blocked. Break Attacks can interrupt (counter) a Guard Impact and Reversal Edge. Most low attacks will duck under high attacks, and most jumping attacks will go over low attacks. If you hit with an attack (it’s not blocked), you can usually keep attacking. You will have to stop attacking and block if you want to avoid getting interrupted by counter hit attacks.
Most attacks are not advantage when blocked, which means you cannot just keep attacking mindlessly. Use them to interrupt slower attacks or if you’re having trouble getting a hit in. AA and Down + A are usually your fastest attacks.